I was responsible for creating the key visuals and tutorial control icons for *THE QUIET MAN*, a cinematic action game that lets players experience a world without sound.
In this title, where audio elements have been stripped down to the bare minimum, we thoroughly focused on the “visual translation” of information to ensure players could intuitively understand the controls and immerse themselves in the story.
We developed a main visual that symbolizes the high-definition world where live-action and CG merge, along with pictograms that instantly trigger action without the need for language, thereby creating a universal gaming experience.